Star Wars Empire at War - machts euch doch einfach selber
Die Jungs von Lucas Arts - sie denken ja immer mit. - Heute haben sie nicht nur ein neues Update für ihr "Königreich im Krieg"-Spiel veröffentlicht, sondern die Map-Editor gleich dazu. - Da sagen wir "Danke. Petroglyph".
Von Teja Adams am 16.05.2006 - 11:50 Uhr - Relevante Links:

zum Download

Fakten

Plattform

Publisher

Lucas Arts

Entwickler

Petroglyph

Release

Februar 2006

Genre

Action

Typ

Vollversion

Pegi

12

Webseite

Media (9)

Die Jungs von Lucas Arts - sie denken ja immer mit. - Heute haben sie nicht nur ein neues Update für ihr "Königreich im Krieg"-Spiel veröffentlicht, sondern die Map-Editor gleich dazu. - Da sagen wir "Danke. Petroglyph".
Und hier gibts jetzt alles weitere: LucasArts and Petroglyph today announced the immediate availability of a Map Editor and Update 1.04 for Star Wars: Empire at War, the award-winning real-time strategy game and the #1 PC title in February/March 2006. Now players have even more control in their bid to dominate the galaxy, with the ability to create both custom battle grounds and unique units to fight in their armies. The Map Editor enables players to create both ground- and space-based skirmish maps from scratch, and also allows them to modify any of the existing game maps. All of the terrain, space features, buildings, vehicles and characters from Star Wars: Empire at War are available in the Map Editor for players to develop custom maps. In addition, the download includes a bonus plug-in for 3D Studio Max&153; that allows players to design their own unit models and import them for use on the maps.
Update 1.04 not only enables the optional Map Editor download and the use of custom maps, but also adds support for auto-downloading of maps. Players who need to download a custom map to play a particular multiplayer game will do so automatically when joining that game. In addition, Update 1.04 implements numerous balance changes for both Rebel and Imperial units, and also corrects several issues, most notably one where capital ships would be invisible during space combat.

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Teja Adams Teja Adams

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