Red Dead Redemption 2: Neuer PC-Patch verbessert Performance und Stabilität
Ein neuer Patch für Red Dead Redemption 2 auf dem PC widmet sich Performance, Stabilität, Problemen mit dem Speichern und einigen Bugs.
Von Christoph Miklos am 04.12.2019 - 05:03 Uhr - Quelle: Rockstar Games

Fakten

Plattform

PC

Publisher

Rockstar Games

Entwickler

Rockstar Games

Release

05.11 2019

Genre

Action-Adventure

Typ

Vollversion

Pegi

18

Webseite

Preis

59,90 Euro

Media (16)

Ein neuer Patch für Red Dead Redemption 2 auf dem PC widmet sich Performance, Stabilität, Problemen mit dem Speichern und einigen Bugs.
Patch-Notes:
• Improvements to fix an issue that resulted in a crash when running out of memory Any users experiencing memory-related error messages should check their virtual memory settings are correct by following the instructions on this support article https://support.rockstargames.com/articles/360038178954/ • Improvements to fix an issue that resulted in potential save corruption and permanent loss of progress if the player was signed out of their Social Club account while in Story Mode • Improvements to fix an issue that resulted in partial lighting of hair/fur when the Resolution Scale graphical setting was set to higher than the native resolution • Improvements to fix an issue that resulted in a crash when entering the Landing Page during game startup • Improvements to fix an issue that resulted in a crash during initial startup for some specific hardware configurations • Improvements to fix an issue that resulted in random crashes during gameplay on systems using a Nvidia GTX 970 graphics card • Improvements to fix an issue that resulted in a crash when starting the Benchmark Tool on low-end systems • Improvements to fix an issue that resulted in instability on some systems running Windows 10 Version 1090 (November 2019 Update) • Improvements to fix an issue that resulted in audio stuttering/stalling when the game is running at high framerates • Improvements to fix an issue that resulted in pixelated/blocky rendering artifacts on shadows during some cutscenes • Improvements to fix an issue that resulted in rendering and lighting artifacts when the Screen Space Ambient Occlusion graphical option was set to Ultra • Improvements to fix several issues that resulted in rendering and lighting artifacts on some systems during gameplay • Improvements to fix several issues that resulted in random crashes during gameplay in Story Mode and Red Dead Online

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