Entwicklerteam Crytek hat den ersten Patch für die PC-Version von Crysis Remastered zum Download freigegeben.
Added Features and Options
· Added option to lean into the game.
· Added controls to lean.
· Adjusted mouse sensitivity based on community feedback.
· Added more trees to level Sphere.
· Added more trees to level Harbor.
· Added new keybind options for weapons.
· Added quick throw button for explosives.
· Added Classic Nanosuit controller options.
· Added suit shortcuts to Classic Nanosuit mode.
Performance
· Fixed an issue where using Ray Tracing caused stutters and other performance issues.
· Improved SS shadow.
· Improved the ghosting of objects in shaded areas while using Ray Tracing.
UI
· Added Warning box when switching to “Can It Run Crysis” graphic mode, warning players of its heavy performance costs.
Other
· Improved Helena's character model. (Reckoning - fleet)
Bug Fixes
· Fixed a bug where cloak mode was not reflected when using Ray Tracing.
· Fixed a bug where duplicated textures were loading for Ray Tracing.
· Fixed an issue where HDR caused colors to look too bright, unnatural and artifacted during daylight levels.
· Fixed an issue where strings in the options were written with lower case characters in multiple languages.
· Fixed a visual bug where the metal beam stuck out into the stairs in Fleet level.
· Fixed a bug where shadows were disappearing due to camera angles (Assault-harbor).
· Fixed noticeable shadow cascades (tank - Onslaught).
· Fixed KPA tank tracks geometry.
· Fixed a bug where player could control the camera in the suit mode selection menu.
· Fixed a bug that caused Power-mode melee attacks to not drain energy when using the Classic Nanosuit mode.
· Fixed a bug that caused Speed-mode melee attacks to not drain energy when using the Classic Nanosuit mode.
· Fixed a bug where Nomad only had half of his shadows during anti-gravity on Core (Found by Digital Foundry. Thank you!)
· Fixed a bug where distant shadows were disappearing due to camera angle (HW and Can it run Crysis Mode) (Onslaught-Tank).
· Fixed flickering issues visible on stairs (Fleet - Reckoning).
· Fixed a bug where display refresh rate only read from Windows’ default display.
· Fixed a Crash during legal screens.
· Fixed a rare crash during cutscenes after starting new game.
· Fixed a bug where the Armory pointer had low resolution (fleet - Reckoning).
· Fixed the visible ‘Replace Me’ textures on environment objects when "Textures Quality" is set to "low".
· Fixed a bug where the menu became brighter when changing the game’s resolution.
· Added missing text on the Crysis Remastered Logo screen in Japanese language.
· Fixed a bug where the Image calibration picture did not reflect the color settings.
· Fixed a bug where the game's window was always in focus.
· Added some missing stickers (fleet - Reckoning).
· Fixed a bug where an endless static sound could be heard until the very end of the game. (Fleet – Reckoning).
· Fixed an issue where Tanks stayed outside the village. (Recovery - Village).
· Fixed a bug where the "Win" hotkeys did not work.
· Fixed an issue where the Parachutes were flickering in the pause menu (Contact - Island)
· Fixed an issue where SFX and music were lagging behind animations if player changed the active window during cutscenes.
Christoph Miklos ist nicht nur der „Papa“ von Game-/Hardwarezoom, sondern seit 1998 Technik- und Spiele-Journalist. In seiner Freizeit liest er DC-Comics (BATMAN!), spielt leidenschaftlich gerne World of Warcraft und schaut gerne Star Trek Serien.
Kommentar schreiben