Ghost Recon: Breakpoint: Patch 1.0.2 verfügbar
Knapp zwei Wochen nach Release bekommt Ghost Recon: Breakpoint mit Patch 1.0.2 sein erstes Title Update.
Von Christoph Miklos am 16.10.2019 - 03:28 Uhr - Quelle: Ubisoft

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Plattformen

PlayStation 4 Pro

Xbox One X

PlayStation 4

Xbox One

PC

Publisher

Ubisoft

Entwickler

Ubisoft

Release

04.10 2019

Genre

Action

Typ

Vollversion

Pegi

16

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Media (22)

Knapp zwei Wochen nach Release bekommt Ghost Recon: Breakpoint mit Patch 1.0.2 sein erstes Title Update. Ubisoft konzentriert sich dabei vor allem auf größere Bug-Baustellen. Außerdem werden einzelne Gameplay-Systeme überarbeitet.
Die Patch Notes von Update 1.0.2 Die Größe des Updates beläuft sich für die PC-Version auf 5,4 GB Festplattenspeicher. Wann genau der Download für deutsche Server beginnt, ist noch nicht bekannt.
GENERAL: • Various tweaks made to the cover system. • Improvements made to various visual elements and vehicle physics. • Time to mark enemies has been reduced. • Tweaked distance at which enemies will be able to spawn around camps. • Adjustments made to the reverted drone and binoculars controls to fit the behavior fromTom Clancy's Ghost Recon® Wildlands. • Fixed an issue where the player would get detected while stealth swimming. • Fixed a spawn issue occurring after fast traveling. • Fixed goliath detection cones. • Fixed a bug where the sharpshooter skill wouldn't penetrate helmets. • Adjustments made to dirt accumulation on weapons. • Various fixes on mission triggers affecting mission progression.
CO-OP: • Rebalanced player level in group. • Fixed various matchmaking and co-op joining issues. • Fixed a bug where co-op partners wouldn't respawn close to each other. • Fixed a bug where co-op partners' gear would appear with an incorrect level. • Fixed a bug where players couldn't initiate vote to retry a mission. • Fixed a bug where the squad leader would join the lobby alone after finishing a session. • Fixed a bug where players' information wouldn't display for co-op partners.
PVP: • Adjustments made to the aim assist balance. • Feedback has been added on the screen when matchmaking is initiated. • Added an input to give leadership to another player. • Fixed various matchmaking issues. • Fixed a bug where milestones wouldn't appear in the game when pinned. • Fixed a bug where the time spent would not grant XP bonus at the end of the month. • Fixed a bug where the missions tab appeared empty in matchmaking. • Corrected zones where the player could get stuck on Skell Port. • Corrected milestones conditions for assault certification. • Fixed a bug where players could sprint while injured using the revivalist perk. • Fixed the transition time counter between rounds. • Fixed a bug where the number of planted bombs wouldn't increment. • Fixed a bug where the end-of-game timer wouldn't appear before the next session. • Fixed a bug where the rocket launcher wouldn't appear on the tacmap for the enemy team. • Adjustments made to the apparition rate of night conditions.
CLASS, ITEMS, AND LOOT: • Various tweaks made to the loot system. • Drones will drop even more parts. 80% of the time, players will get 5x standard parts or 3x improved parts. • Improvements made to weapon descriptions to better match their authentic characteristics. • Ghillie pants have been added to the loot pool. • Fixed various customization bugs.
UI/UX: • Fixed several UI issues in menus.
GENERAL BUG FIXES: • Fixed various animation, body-carry, and camera glitches. • Improvements and fixes made to various photo mode settings. • Fixed various mission triggers affecting mission progression. • Fixed unlocking conditions for various achievements and rewards. • Fixed a bug where players could get stuck when crouching near a vehicle. • Fixed a bug where Nomad would remain injured after deploying to the hideout. • Fixed a bug where holding breath would affect scope visibility. • Fixed a bug where the player wouldn't get a mission fail prompt when redeployed to a bivouac. • Fixed a bug where enemies couldn't be marked while using the sync shot drone. • Fixed a bug where marking enemies with a drone wouldn't increment the class challenges. • Fixed various bugs where players would lose control of their character or get stuck on the item wheel. • Fixed a bug where AI snipers wouldn't reset to their original positions when camps are on cool down. • Fixed an issue where NPC would take time to spawn in Erewhon. • PC Fixed some occurrences where players would get FPS drops. • PC Fixed a bug where players couldn't accept invitations through discord.
Christoph Miklos ist nicht nur der „Papa“ von Game-/Hardwarezoom, sondern seit 1998 Technik- und Spiele-Journalist. In seiner Freizeit liest er DC-Comics (BATMAN <3), spielt leidenschaftlich gerne World of Warcraft und schaut gerne alte Star Trek Serien.

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