Sniper Elite 4: Patch 1.2 live
Sniper Elite 4 bekommt Verstärkung in Form von zwei neuen kostenpflichtigen DLCs und einem Patch auf Version 1.2 mit kostenlosen Inhalten.
Von Christoph Miklos am 22.03.2017 - 13:01 Uhr - Quelle: Steam

Fakten

Plattformen

PlayStation 4

Xbox One

PC

Publisher

505 Games

Entwickler

Rebellion

Release

14.02 2017

Genre

Shooter

Typ

Vollversion

Pegi

18+

Webseite

Preis

49,99 Euro

Media (22)

Sniper Elite 4 bekommt Verstärkung in Form von zwei neuen kostenpflichtigen DLCs und einem Patch auf Version 1.2 mit kostenlosen Inhalten.
Mit Deathstorm: Inception ist der erste Teil der dreiteiligen Mini-Kampagne für Solo- und Koop-Spieler gestartet.
Die Erweiterung ist Teil des Season Pass, kann aber auch für 7 Euro einzeln gekauft werden. Im ersten Teil von Deathstorm infiltriert der Spieler die zerbombte Marinebasis Rocca sul Mare in Norditalien und muss eine wichtige Lieferung abfangen.
Das Night Fighter Expansion Pack kostet rund 8 Euro und erweitert das Arsenal um acht Rifle-Skins, neue (männliche und weibliche) Ghillie-Charaktere im PvP- und Survival-Modus sowie die drei neuen Waffen Beretta OVP, M1918 und Nagant inklusive Schalldämpfer.
Patch 1.2 - Notes
New Content • Free Elimination multiplayer mode, available on all existing multiplayer maps. • Free Night Woods multiplayer map, supports all competitive modes including Elimination. • Support for Deathstorm Part 1: Inception and Night Fighter Expansion Pack. • Updated Achievements
Singleplayer • Applied various Steam controller fixes. • “Drop Down” added to keyboard bindings for remapping. • Ensured saves don’t occur while the player is in mid-air. Also reduced occurrences of saves next to an exploding vehicle. • Vehicles now resume what they were doing previously when restored from a save, and no longer persist with dead targets. Tweaked tank and pillbox vision. • Fixed various weapon glitches and bugs to reduce chances of players or AI having no visible weapon, or weapons held in the wrong pose or using the wrong animation. Picked-up weapons now retain their skin if that was not the base model. • Scope will no longer allow the player to see through various objects. • Fixed binocular reticule glitch in 3D. • Standing in a bush no longer awards a foliage kill. Also improved the detection for various other stats and shot callouts. • Bullet cams in Eyefinity and other super-wide resolutions should no longer zoom in excessively. • AI now slightly less prone to exploitation by player during investigations. Dead bodies more likely to stop AI running into obvious death-traps. • Applied various fixes for corrupt profiles. • Fixed issues with various challenges: • No Manual Reloading (Allagra Fortress) • No Tagging (various) • Melee Ace (Abrunza Monastery) • Fixed miscellaneous document on Giovi Fiorini Mansion
Multiplayer • The server browser can now be sorted on any column. • The “Invite” button will now work when connected to dedicated servers. • Dedicated servers will now be included in matchmaking. • Dedicated servers now support remote connections from the Sniper Elite 4 RCON web interface. See our follow up announcement for more details. • Applied various dedicated server fixes. • Ensured Overwatch characters are restored right way round if starting from a save. • Players will be harder to tag through objects. • Applied various out-of-world and collision fixes to reduce exploits on all maps.

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